Difference between revisions of "Vorpal The Hexapod Record/Play Technical Information"
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WARNING: This is highly technical information and is meant only for advanced users who need to dig deeper! It is here so advanced users can understand how the RECORD functions work, in case anyone wants to extend or enhance the Arduino code running on the hexapod or gamepad. So don't be scared! Typical Vorpal Hexapod users need never know any of this information in order to operate the hexapod successfully. This page is written assuming the reader has some familiarity with Arduino software development, SD card SPI interfaces, and related topics. | WARNING: This is highly technical information and is meant only for advanced users who need to dig deeper! It is here so advanced users can understand how the RECORD functions work, in case anyone wants to extend or enhance the Arduino code running on the hexapod or gamepad. So don't be scared! Typical Vorpal Hexapod users need never know any of this information in order to operate the hexapod successfully. This page is written assuming the reader has some familiarity with Arduino software development, SD card SPI interfaces, and related topics. | ||
− | COMING SOON! | + | COMING SOON! A major rewrite of the record/play code is currently underway and we will document it here when it's released. |
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+ | {{Vorpal Quick Links}} |
Latest revision as of 23:57, 9 January 2018
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WARNING: This is highly technical information and is meant only for advanced users who need to dig deeper! It is here so advanced users can understand how the RECORD functions work, in case anyone wants to extend or enhance the Arduino code running on the hexapod or gamepad. So don't be scared! Typical Vorpal Hexapod users need never know any of this information in order to operate the hexapod successfully. This page is written assuming the reader has some familiarity with Arduino software development, SD card SPI interfaces, and related topics.
COMING SOON! A major rewrite of the record/play code is currently underway and we will document it here when it's released.
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